Articles from Source: AMD-Developer-Blog

Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin

2025-08-07 16:00
🚀 Exciting news for game developers! AMD has released FidelityFX™ Super Resolution 3.1.4, enhancing framerates with improved upscaling and frame generation. This version also features a signed DLL for easy upgrades to future FSR technologies, including FSR Redstone. The updated Unreal Engine 5.6 plugin simplifies integration, allowing developers to prepare for upcoming ML-powered features like Neural Radiance Caching and ML Frame Generation. Get ready to elevate your game’s performance! 🎮✨...
Source: AMD Developer Blog

AMD releases Vulkan support for Dense Geometry Format

2025-08-05 21:00
🚀 AMD has announced a provisional Vulkan® extension for its Dense Geometry Format (DGF), a block-based geometry compression technology. This extension, VK_AMDX_dense_geometry_format, allows DGF data to be directly used in building acceleration structures, enhancing performance and reducing memory costs. With native DGF support, developers can expect improved build times and lower memory usage for BLAS. #AMD #Vulkan #GameDev #Graphics #TechNews
Source: AMD Developer Blog

AMD TressFX 5.0 for Unreal Engine 5 is now available

2025-08-04 16:00
🌟 AMD has launched TressFX 5.0 for Unreal Engine 5.4, enhancing realistic hair and fur simulation. Key updates include support for Lumen ray tracing, deep shadow approximation, and continuous LOD. This version is designed for seamless integration into your Unreal projects. To install, ensure you are a registered Unreal developer and follow the simple integration steps. #AMD #UnrealEngine #TressFX #GameDev #Simulation
Source: AMD Developer Blog