Articles from Source: AMD-Developer-Blog

Sim-to-real in AMD Schola

2025-09-30 17:00
Discover the process of sim-to-real in the latest guide using AMD Schola! This article explains how to replicate the SunFounder PiCar-X device in Unreal® Engine and train it with reinforcement learning. The goal is to teach the agent to follow a line on the floor using simulated color sensors. The training leverages the Stable Baselines3 library with the PPO algorithm, achieving strong results after 2 million steps. #ReinforcementLearning #SimToReal #UnrealEngine #Robotics #AMDSchola 🚗💻🎮
Source: AMD Developer Blog

A beginner's guide to deploying LLMs with AMD on Windows using PyTorch

2025-09-24 19:00
🚀 Interested in deploying AI models on your Windows PC? Check out this beginner's guide on using PyTorch with AMD graphics hardware. No need for dedicated AI infrastructure; just a modern AMD GPU or APU will do! The public preview of PyTorch for Windows supports several AMD models, enabling efficient AI workload execution. Perfect for developers, this guide walks you through setup, configuration, and execution of Large Language Models (LLMs). 🖥️✨ #AI #PyTorch #AMD #MachineLearning #TechGuide
Source: AMD Developer Blog

Animating geometry with AMD DGF

2025-09-23 19:00
🚀 The AMD DGF SDK has been updated, introducing new features, including an animation-aware encoding pipeline. The Dense Geometry Format (DGF) allows for a cache-friendly representation of compressed triangles. This update offers improvements and bug fixes, making it easier to create animations in ray tracing applications. For a complete list of changes, refer to the release notes. #AMD #DGF #Animation #GraphicsProgramming #RayTracing
Source: AMD Developer Blog

AMD FSR 4 now available in over 85 games

2025-09-08 19:00
🎮 Exciting news for gamers! AMD has launched FidelityFX™ Super Resolution 4 (FSR 4), now available in over 85 games. This advanced neural rendering technology enhances graphics quality using machine learning, resulting in clearer visuals without compromising performance. To experience FSR 4, simply update your AMD Software: Adrenalin Edition driver and enable it in supported games. Explore enhanced gaming today! 🌟 #AMD #FSR4 #GamingTech #Graphics #GameOn
Source: AMD Developer Blog

AMD FidelityFX SDK 2.0 launches our neural rendering technologies for developers

2025-08-20 16:00
🚀 AMD has launched the FidelityFX SDK 2.0, introducing new machine learning-based rendering technologies for developers. This update simplifies integration of FidelityFX features, starting with AMD FSR 4 upscaling. It allows for automatic upgrades in supported games without needing separate updates. Developers will need to use specific DLLs for the new technologies, ensuring compatibility with the latest AMD hardware. #AMDFidelityFX #GamingTech #GameDevelopment #FSR4 #MachineLearning
Source: AMD Developer Blog

AMD FidelityFX Super Resolution 4 now available on GPUOpen

2025-08-20 16:00
🚀 Exciting news for gamers! AMD has launched FidelityFX Super Resolution 4 (FSR 4), now available on GPUOpen. This new machine learning-based upscaler significantly enhances image quality compared to FSR 3.1. FSR 4 utilizes AMD Instinct GPUs and RDNA 4 architecture for optimal performance. It improves temporal stability, detail preservation, and reduces ghosting on moving objects. Upgrade your gaming experience today! 🎮✨ #AMD #FSR4 #GamingTechnology #GameDev #Graphics
Source: AMD Developer Blog

AMD FidelityFX Super Resolution 4 Unreal Engine plugin guide

2025-08-20 16:00
🚀 Exciting news for game developers! The AMD FidelityFX Super Resolution 4 (FSR 4) plugin is now available for Unreal Engine 5.1 to 5.6. This plugin enhances framerates with a machine learning upscaler and frame generation. 🎮 FSR 4 combines advanced upscaling algorithms with AMD RDNA 4 architecture for improved performance. It also includes the FSR4MovieRenderPipeline for efficient rendering. For optimal results, developers should review recommendations and known issues specific to their...
Source: AMD Developer Blog

Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin

2025-08-07 16:00
🚀 Exciting news for game developers! AMD has released FidelityFX™ Super Resolution 3.1.4, enhancing framerates with improved upscaling and frame generation. This version also features a signed DLL for easy upgrades to future FSR technologies, including FSR Redstone. The updated Unreal Engine 5.6 plugin simplifies integration, allowing developers to prepare for upcoming ML-powered features like Neural Radiance Caching and ML Frame Generation. Get ready to elevate your game’s performance! 🎮✨...
Source: AMD Developer Blog

AMD releases Vulkan support for Dense Geometry Format

2025-08-05 21:00
🚀 AMD has announced a provisional Vulkan® extension for its Dense Geometry Format (DGF), a block-based geometry compression technology. This extension, VK_AMDX_dense_geometry_format, allows DGF data to be directly used in building acceleration structures, enhancing performance and reducing memory costs. With native DGF support, developers can expect improved build times and lower memory usage for BLAS. #AMD #Vulkan #GameDev #Graphics #TechNews
Source: AMD Developer Blog

AMD TressFX 5.0 for Unreal Engine 5 is now available

2025-08-04 16:00
🌟 AMD has launched TressFX 5.0 for Unreal Engine 5.4, enhancing realistic hair and fur simulation. Key updates include support for Lumen ray tracing, deep shadow approximation, and continuous LOD. This version is designed for seamless integration into your Unreal projects. To install, ensure you are a registered Unreal developer and follow the simple integration steps. #AMD #UnrealEngine #TressFX #GameDev #Simulation
Source: AMD Developer Blog